10/18/2023 0 Comments Is the dead space 2 mouse fix safe![]() Well, mostly solved it - it is functional, but not without drawbacks. Wow, after a ton of research and failed attempts, I actually solved this! I am hoping to find ANY kind of solution to this. it seems it is still reporting it's location "left of center" instead of "moving to the right"). the mouse is still to the left of center, but moving to the right) it continues to jump left. ![]() if I move the mouse a bunch to the left, the view jumps crazily to the left if I then move it a bit to the right, but still not all the way back to center (i.e. location-based mouse and not motion-based), and also with the in-game behavior - e.g. move it out the window on the left, back in on the right - and it behaves perfectly, i.e. This "theory" correlates well with some explanations of how the mouse pointer jumps in and out of the RDP window (e.g. ![]() in the game menus the mouse is just fine).Ĭlosest I could tell, from both experimentation and much searching online (many other people had the same problem, but no solution found) - it seems the mouse driver transmits its relative location, instead of movement. The problem is that the mouse reacts quite crazily when in game - but completely normal outside of the 3D environment. It definitely allows games to be very playable over RDP (if it weren't for the mouse).
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